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Wizard Court

The Wizard knows no boundary, there are no limits in this world. The wizard can force and manipulate any type of energy, and every type of power that this world has to offer. The wizard fuels his energy from almost everywhere, and the wizard ( even the not so experienced ones ) are not helpless.  Wizards have an arcane knowledge much different from Magicians and Sorcerers, considering wizards fuel is purely science.  In a way, wizards are more like scientists, because of their power. A wizard, in a way, is like your typical wizard ( such as in Dungeons & Dragons, only that this is real life, not a game ). We may not hobble in old towers, or ride dragons in the night, but as science like people, we seek to make fantasy, a reality.

                               Pro's about being a Wizard                                               Con's about being a Wizard
Quickest advancing
Many risks, about many different things...
Many varieties of wizards
Very long learning process
Largest Alcari and variety
Hard maintaining position
Dishes it out with authority
Dangerous power

 Only under extreme circumstances will a wizard wrath out all of his true power. And the results, devastating... The only one real trouble is that wizards become unstable, and will either align themselves differently, or perhaps mentally think a way they should not... This is why the Magister banned all wizards from advancing past the 4th degree, to prevent future disasters, like what they did back in the day...